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Dognito

25
Posts
4
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8
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A member registered Feb 23, 2022 · View creator page →

Creator of

Recent community posts

two ends of the eat-stuff-get-big genre, haha! Thanks for checking it out :)

THANK YOU! Means a lot, really :)

This is such an interesting concept, I'd love to see it expanded upon with some real characters and a thick plot!

I also made a katamari-inspired game but it's interesting to see how different our approaches were. Great concept! The art style is top notch. I would have loved to see some power-ups or special moves, or ramp up that difficulty with faster movement. Overall, great job! I had fun.

The art and animations are super smooth. Either I'm terrible or this game is really meant for controller. Great work!

peak fish art

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hehehe yea I’ve discovered that too. Your nozzle can get stuck somewhere and you can walk across the whole level without it!

Rizzing left and right, Seren!!
Controlling projectiles with the mouse is a really cool concept that I'd like to see explored more. Switching between platforming and dating sim was nice, it kept things fresh and mixed things up. I would have liked seeing more efforts put into the level design and mechanics. Otherwise, great job. Very polished! I am concerned about how many people Seren flirts with though...

i don't know where i am or why i'm here but i'm not mad about it.
jokes aside really simple but enjoyable controls. the mix of 2d and 3d work really well here. Good job!

Thanks for playing! I struggled with fine-tuning the balance of difficulty. It starts off hard and once you're big it gets pretty easy. But I can confirm that all the star achievements can be unlocked :)

This is the first game I've played in the jam that made me laugh out loud. "You're first opponent is... Jeremy"
Although I got stuck on a bug on the third level shooting arrows... Otherwise good fun!

I wasn't really sure what I was supposed to be doing but I had fun exploring the little city you made! The camera-head guys are pretty cool too.

I love the art style! It's crazy how effective pen and paper is for making video game assets. Good job

This is your first?! Even more impressive! The game I submitted is also my first, but the level of quality doesn't compare :)

katamri was definitely an inspiration! And thank you for the feedback. I was going to color-code items to match the player's color, but I decided against it because it made things look too orderly. I crave CHAOS

Great presentation and artstyle! Unfortunately I couldn't make it past the third room. I'm not really sure what the ability is supposed to do? If you leave me a hint I'll try it again.

Hello fellow vacuum enthusiast

This is some high-quality stuff. The art is clean and effective. The sounds are satisfying. The difficulty is well balanced. Lot's of creative ideas at play. I'm very impressed. Bravo!

Making 3d games for a 7 day game jam will always impress me. Bravo! The art style, sound and music all work together really well. It's a fun little world with lots to discover and experiment with. Great job!

"Hey this game isn't too difficul...oh my god." Really cool artstyle, great music. Awesome job!

haha thank you! we'll just have to wait for the brain implants to ascend this plane of reality....

The artwork!! Amazing presentation and really great character design. This game is tough but it had me restarting more times than I'd like to admit. My only wish is that the movement speed was increased... maybe a dash or dodge roll? Otherwise, great game. Congrats.

Fun! Really nice art style and quick controls. This game shines!

nice

Nice work! Lots of variety in enemies and powerups. You don't often see a fantasy-themed bullet-hell. My only criticsm is the HUD could be cleaned up. Good stuff.