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(1 edit) (+1)

Really cute game.

I love how it can already work as a demo/prototype to a full content game. The art is great, the sound effects are great, the music reminds me of Kingdom Come Deliverance, which fits the theme. The battle kind of looks like a pokemon battle, which design wise is great. But I’m just hoping Nintendo doesn’t have some weird copyright in place for that.

A way to explain what the specific skills, like Strength, Agility etc. do would be great.

The difficulty seems a little easy currently, as I just upgraded Strength all the way, and basic attacked all the enemies. I bought a damage potion, which I didn’t even use (if it needs to be used) and I only restored my HP at the final place before the boss. Even then, I still didn’t feel like I was in any danger of losing at all.

The game seems like it would do great with a story, and with the cutscenes, it seems like a preview of what’s to come, so I’m looking forward to that.

(1 edit) (+1)

Hello :D Glad you liked it.

Current stats system will most likely be reworked in 0.3 (~15th feb) to solve confusion and imbalance of some stats over others. Tooltips are also planned.

At this point game is designed to be easy, since its “act 1”. Once more content will be added, we plan to provide more challenging opponents for player along their journey.