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(1 edit)

The idea of swinging around a point to attacks it's pretty damn good, but it doesn't live up to its full potential since just smacking the enemy with the yo-yo is a far better tactic. If this gets a post-jam update, it should focus only the spinning attacks.

Thanks for playing and providing some feedback!

I agree with you, I would prefer to nudge players to swinging into the boss as a tactic. I'll see what else I can do to make the mechanic more interesting!

Hm... What if smacking the boss' face with a  yo-yo was nerfed a bit more? (Less damage + hitting the boss' heart doesn't stun/ slow them down)

Also, I had plans to add some more spinning-based attacks + specials, so definitely something I would like to release in a post-jam update! :D