Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Dang, It's really awesome that you made something in Odin for a jam! How are you rendering the star background? I have been working on a 2D system for a bit and i am trying to find an approach to stars beyond blending voronoi textures.

I made a model of a big sphere with a NASA star field. Here is the code and I'll include a link to the texture:
//Loading

stars := rl.LoadModel("assets/Skybox.glb")
// Rendering

rl.DrawModel(stars,camera.position, 10, rl.WHITE)

I make the sphere follow the camera and would've made it a lot bigger if you were free to fly around.

Texture is from https://svs.gsfc.nasa.gov/4856/. I loaded it into blender and made the glb file from there. You should be able to load it from the game download.