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oooh I see some good potential here. 

SFX: this would have really brought this up a notch. I was particularly confused with the button to move the turret, I wasn't sure what the box was and I pressed e on it but my character was in the way of the line moving so I diddn't visually see it move. Hearing the click of the button - or the turret starting up/rotating would have mitigated this!

Tutorial: totally needed for this - even just text on screen would have helped!

Pacing: Other comments suggest its too slow, but I actually liked the pace. to me it felt like it was setting the mood and tone for the game, but that being said it should feel a little more obvious that you are in a cutscene

Artwork: I actually really enjoyed the art in the game

Will follow and hope to see this updated after the jam! Keep it up!

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Thanks for the nice comment! Glad you liked it and thanks for all the suggestions.

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Thank you for the in depth review! I did the music and sound effects - I had prepared a whole folder of sound effects but it looks like they didn't quite make the cut. In the future if this gets updated, it absolutely will be a part of game. Thank you again!