Thank you so much for your feedback on our game!
We did implement visual responses for interactive moments, like hitting the boss or taking damage, but they ended up being a bit too subtle. That’s why we temporarily relied on sound cues instead. Thanks for pointing it out — after the game jam, we’ll definitely improve the visual feedback for the player!
By the way, in the downloadable version, there’s also an interactive cursor that indicates when you hit the boss :)
Once again, we really appreciate the time you took to play and leave such a detailed review — it means a lot to us!