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Death by anime devil girl was not what I expected to experience during this game jam! With such a bold concept for your game I was really glad to see that there was a lot of style used when creating the menus and UI. It really reminded me of something I would see in the game Catherine mixed with Persona. The sense of style really got me ready for this boss fight.

After reading through the tutorial and selecting my platonic shape, I was ready to defeat the boss but really fell flat on understanding the controls. The tutorial mentioned that I needed to use my scroll wheel so I kept using that to try and launch the cube. Unfortunately I kept dying. For me, with a more refined control scheme or maybe better tutorial would help me alot.

totally that! persona, metaphor, katherine I am Atlus admirer.

you can just throw drag left to right or up do down, down to up, bowling, kick the platonic, hit a platonic with another platonic there is a lot of methods

thank you for the feedback and you are right the game could be better with a tutorial