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Throw Platonic Solid to DESTROY Succubus!'s itch.io pageRate this game
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Game's Take on the Theme
The boss spin, when you buy you spent spin no market as reroll, the platonics spin, spin for throw, I think everything spin include the UI.
Did your team make the majority of the art and music during the jam?
Everything was created solely by me, except for the music.
If not, please link to any asset packs or resources used here.
I used Audio Library - Free Music and a single one. https://www.youtube.com/watch?v=lgKdFInQsnk&ab_channel=AudioLibrary-FreeMusic
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Comments
Death by anime devil girl was not what I expected to experience during this game jam! With such a bold concept for your game I was really glad to see that there was a lot of style used when creating the menus and UI. It really reminded me of something I would see in the game Catherine mixed with Persona. The sense of style really got me ready for this boss fight.
After reading through the tutorial and selecting my platonic shape, I was ready to defeat the boss but really fell flat on understanding the controls. The tutorial mentioned that I needed to use my scroll wheel so I kept using that to try and launch the cube. Unfortunately I kept dying. For me, with a more refined control scheme or maybe better tutorial would help me alot.
Man this game was a trip. The visuals were insane but had a lot of charm. Keep it up!
As I said before I really like what you did here, the visuals you make are awesome and the concept here is good, i knkw with more time you could do a lot more but i really like what you did
thank you very much, it is so sad that lame games are taking the lead
It was a bit hard to figure out how to play, but overall I liked it!