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(+1)

This game was really satisfying, kind of like popping bubble wrap. If I had one piece of feedback it would be to delay the start of the game after the player picks an upgrade. Sometimes the spores were on a satellite and I clicked the power up all the way on the left, and then I didn't move my mouse back to where the enemies were fast enough. But this game was really fun! Great job :D 

(+1)

Thanks! Good to hear, I recorded the 'pop' SFX myself. Totally right on that pain point, that will be fixed in the post-judging update along with a lot of other polish.