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(+1)

rly clean animations even with limited spritework, great feedback for the punches, music fits the pace. simple and well designed mechanic, with some nice enemy variety. i like the touch of the enemies swarming and breaking you apart when you're defeated.

a mobility option could be nice? Or even just an indicator for where the enemies spawn on a new wave -- i found myself getting trapped by spawns with no power sometimes when during later waves, but maybe thats just a skill issue lol

great work!

Thanks Wrygondryn!  I added a short invincibility while new enemies are spawning, but totally agree some sort of indicator that they're about to appear where you are standing would be useful.  Thanks for playing!