Thanks! I've just made a basic walkthrough of the first level to help anyone who got stuck if it helps as all (we should've had a better in-game tutorial, but ran out of time for it). And yeah u right, we really could've done with some sfx and music - we had some music in the making but couldn't pull off anything that fit before the deadline. Maybe we'll figure something out if we ever make an update to the game :)
Wrygondryn
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Thank you! And yeah, all those - music, tutorial, sfx - we intended on having those but just ran out of time lol. We had a few attempts with music but ended up at the deadline not having anything that fit the tone of the game. As for a tutorial (or rather, lack thereof), there are controls on the Pause menu if that's any help lol. The first level was also sorta supposed to get you used to figuring out the mechanics implicitly, but yeah I think we could've done with a slower approach, or more prompts. Might've thrown ya a bit too quickly into the deep end lol.
Thanks for the feedback, and thanks for checking out our game! :)