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(+2)

Other than a couple hitches here and there that are clearly from the time crunch, this was a surprisingly engaging piece. I'd have loved some damage numbers, the ability to see what the effects do, the ability to see what the effects do on the same screen as applying them to a weapon, those sorts of things. But even without those, I played til I had 15 blades. Just a REALLY engaging premise.

(+1)

Thankyou so much for playing and giving feedback! Damage numbers do seem very interesting an idea, I’d love to see number go big haha

Thanks for playing! 

Damage numbers and visible ability's everywhere is something I really want to add to the game, we have a wiki but its not the same as ingame data :P