really enjoyed this, could stick on this for hours if the balancing was refined a little bit more!
at some point a reached a stage where my fabricator was only giving me end-cap circuit pieces and buildings, so i couldn't reach any of the crates, and so couldn't generate enough power to afford placing buildings and got overrun.
also, on occasion i got a little confused as to which grid cell the frogs were on as well, when there were many on screen.
regardless, there's a great depth to this for a jam game, and the spritework/animations are very nice. appreciate the tutorial and little QoL things as well. fantastic work!