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Good game, very complete. I like the upgrade system with the roulette, although I’d prefer if it wasn’t mandatory to spin it every time—sometimes I just want to jump into the game, especially in a game where it’s so easy to die over and over again. It starts to feel tedious having to go through that process just to play again. I also don’t like having to start everything from scratch after dying; at least a few extra lives before that happens would be nice.

The use of the theme seemed very original to me, and the bosses are interesting. One detail is that whenever they fire multiple projectiles (especially the shiny ones), the game lags a bit, at least in the web version, which is the one I played.

Despite all this, I think it’s a solid entry for this Jam.