This was a surprise. I wasn’t expecting such a fun game. I made it to the end. It’s addictive and very well thought out in terms of boss design. I love the simple yet well-animated aesthetic. It’s a challenging game but well-balanced. I only have two minor complaints/suggestions:
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I think it would make more sense if W brought you closer to the boss and S moved you away, since it feels like the player is facing the boss, and W is usually the button to move forward. I kept pressing the wrong keys throughout the game because it felt much more intuitive this way. Or you could add an option to invert the controls so that each player can adjust it to their liking.
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Why "J" and "I"? Wouldn’t "J" and "K" make more sense? It’s much more comfortable and practically a standard. In my opinion, the perfect keys for this game would be arrow keys + Z and X, or WASD + J and K, and of course, the spacebar.
Anyway, this is one of the games I’ve enjoyed the most in this Jam. Great job!