yeah i really should've added an accessibility option to turn off the camera spinning, but i am not very good with updating games after i post them online (a habit i'll need to fix if i want to make any headway as a gamedev).
i thought putting the spin direction sign on the player would look bad and clutter the screen, but in hindsight my game isn't exactly the pinnacle of graphical quality so it wont look that much worse. i'll probably add it as an option that you can turn on or off if i ever get around to updating the game