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I spent way too long playing this game. The game feels really good, and I saw you’ve already put it up on Steam.

I found some bugs with the game, mainly with the main menu, after playing it a few times, returning to the menu and changing the settings seems to always have the “Combolite” logo appear everywhere, blocking the screen. I could also start the game while in the settings screen, though at least I could exit the settings while in the game itself.

The balancing seems good, though it’s very luck based, perhaps a way to increase the $15 you get, or permanent minor upgrades after every run would be great. Some runs I get to go very far with just good rolls, while other times I basically can’t do anything. I feel sort of a skill expression for people who have played it more so that their runs don’t just end due to bad luck would be good.

The game seems too big to be a web browser game, and would definitely do better as a standalone app. I had some performance issues running it in Chrome but it seemed to work better in Firefox.

A way to turn down the brightness would be great as well.

Overall a really complete and good game, just needs some finishing touches and it will definitely do well!

(+1)

Most of the main menu/settings bugs are due to buttons being able to be pressed multiple times. These will be fixed pretty soon!

I'm also planning on adding a bunch of features to make each run more "skill based", although the game is supposed to be luck based just like its inspirations: Balatro and Luck be a landlord.

I hate webgl... it always causes issues! The loading times take so long because I need to precompile shaders to avoid stutters later in the game when a new particle is loaded for the first time. My solution isn't perfect because it causes a long freeze at the start, but it's a lot better on the desktop builds.

Thanks for playing!