Gave it a few tests to check if what I was talking about was a dream, but turns out the first attack of the combo is the only one that doesn't transfer to parry immediately. She turns around for the first move and pauses a bit, maybe something in there causes the parry input to be paused too. Also found out parry-cancelling the third attack gives you a lot of momentum, possible bug or feature?
I had a guess it'd be after, as the idea I got was that golem (artificial person) then super human hag (person) had to be followed by someone possessed or a proper demon of the blood moon. If there was someone between, I'd assume the hag was already under the influence of something, and that's why she was so super. We all get the Father Gascoigne we deserve...
How long in real time matters little as I know that the living experience of it was an eternity. Sometimes I think the instruments are the hardest part, as my process is much more spur and feeling-oriented, I just start playing randomly, and search for a segment inside the tumultuous storm of music that sounds like what I'm searching for, then erase the rest and start working composing around that segment. It's great when I find the start of the song in this mess, but when it's the middle the struggle lasts another century to find how to get to it.
However, the payoff of seeing your creation sync with your music is so priceless I could spend five eternities fighting and still wouldn't regret it. And you can know your work was worth it too since I did get those shivers when it happened, you grinded for this view and won it, congratulations.