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(+1)

Wanted to share here as well, we came up with 3 classes ourself, can go back and think about stuff. Except the cleric we played with others.

Cleric:

  • Damage: 1d6
  • HP: 20
  • Once per combat, restore 1d6+3 hp to an ally.

Archeologist:

  • Damage 1d6+1
  • Hp: 18
  • Once per combat, you can roll d6. On a 6, roll an event die!

Our Necromancer:

  • Damage 1d6+1
  • HP: 18
  • On first kill each combat, roll d6. on 5-6 Summon a Skeleton (hp: 3, dmg: 2)