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I'm really in awe of your game's core mechanic, there's such a clear vision here and I really think you executed it brilliantly. It took a bit of getting used to but when I wrapped my head around this game's movement I just found it so addictive to play through. The bosses are perfectly designed to bring the most out of the mechanics too with the low boss health, one shot and you're dead balancing, the constant rotation, the need to be precise to damage them, and the slow telegraphed projectiles. Everything here just feels perfectly balanced. Absolutely brilliant job with this one

Thank you! :)