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I fixed the generator :) I like the idea of the game, but the premise doesn't really fit what is happening. Why the bombs? What are the blue collectibles? How do I use the jump power? It also seemed like the pink pad was supposed to be a jump pad, but it would also instantly kill me sometimes. It's a bit all over the place, which can be okay for a lot of the time as long as it fits within the context of the game. Maybe objects fitting the theme of a power station, as well as some indicators about what each powerup and other objects are supposed to do, would help it make more sense. But, this is time-limited, so it makes sense not to always have the time to get everything perfect, so the fact that it is still playable and beatable, and is still fun to play, I say good job!