The art style is lovely! I suppose the style inspiration is from Persona series? The concept of throwing a spinning head is interesting. I'd suggest making the camera zoom out when the head is thrown out, rather than locking in on the head. This way the players can still see where the boss is, where their body is etc. Fun idea overall!
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Thanks! Kinda, The models are based in the old cel-shading style that uses games like Jet Set Radio, Viewtiful Joe and Killer 7, the menu's are an in between of Persona and Crazy Taxi. Yeah I totally agree with the camera, it has been something that has been bothering me and I've trying to find new solutions since. I'm glad you had fun with my project!