Aw, man! Thank you so much for the feedback, and sorry that you got stuck over there. The Gunner could have used more care on balancing and had a few last day changes that made some patterns hard-to-impossible to dodge, so I can imagine it getting frustrating fast. If you happen to still be interested, we're going to keep working on the game after the ratings phase is done, and I'm sure one of the first things out the gate will be a rebalancing on the first boss (and/or an actual difficulty slider).