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The visuals make this game quite unique compared to others. The controls feel nice, although a couple of times. I felt that the fish's hitbox was a bit too big. With such inertia, it's very easy to get caught by a projectile, though I managed to beat it on my second try, so it's not a disaster.

However, I felt that the theme wasn't really explored—aside from the word "spin" appearing, there's nothing related to the jam's theme. Essentially, it's just an animation that could have been replaced with anything else. Well, that's just how it seemed to me—no offense.

Overall, I’d rate it 4/5. What surprised me the most, though, was that the game was made in Godot.

(+1)

Thanks for the feedback! Glad you liked the visuals and controls. I see what you mean about the theme, and I’ve come to the conclusion that making more complicated mechanics would significantly reduce the clarity of the gameplay. But I fully understand your point, and I really appreciate your feedback. Thanks again!