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(+1)

Very cute platformer! On KBM it was a bit hard to make some of these jumps, but I know that's already feedback other people have given. I liked collecting the apples but it seemed like there wasn't much incentive for doing that other than for the sake of collecting itself. Maybe there should be a certain number of apples needed to unlocked new levels, or the apples could be a currency for some kind of upgrade shop? 

I also ran into a bug. After I played the first two levels, I then clicked on the locked fourth level, which seems to have loaded it but the screen was totally black.

Overall cute idea and nice job!

(+1)

Thanks for the feedback! The apples were added so the player has something to achieve apart from just finishing the levels, but we didn't have any other plans with it since we were already tight timewise. If we update the game, I'd definitely want to add some incentive to collect them.