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well the wheel is just jam version, i couldnt really come up with anything better. the intended difficulty was more in line with the very unfair modes. i wanted to make a game like this for a while and it just lined up with the game jam when i started. the non jam version would just be a more standard touhou like shmup with a funny unfair ultra mode. i might explore the slowdown stuff from mushihimesama since it kinda is more fun in my game when it slows down regardless lol. lots of tweaking ahead i suppose to hit a good sweet spot


the bomb is definitely also meant to eventually do damage but it was just not a priority in the last time crunch, there was more important stuff missing.

ty for playing!