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This was actually insane, one of my favorites so far! There's so many subtle UI details and sounds that add so much to the overall feel of every single action. My only complaint is that it felt way too random in the beginning when I still didn't have any unlocks. Maybe I just got unlucky and couldn't unlock the right stuff, but I think this might be because there's an overabundance of items that might be a bit too specific for certain builds. I feel like having more common items that allowed to rearrange the distribution of the quadrants would make the earlygame feel a lot better. Once I unlocked stuff like the paper weight and the skill that gives you more quadrants the game really started to hook me in! 

Amazing work, really hope more people see this game!

oh wow thank you so much! Yeah, the game needs lots of balancing and better items 100%. I have been working on coming up with better designs and an overall better experience for the game and concept. Thank you so much for the helpful feedback!!! I hope that future iterations of the game will be a much more fun and engaging experience! Haha. :)