Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I played it again to see if I was bugging out or goated, but I honestly can't say there's anything out of the ordinary. There's enough downtime after a bout to recover my stars spent on a clash and go for it again. The first cow was the only encounter that killed some seedlings and I had to replant them midbattle (which is when I started wondering why is this reload mechanic so long and also because I got hit because i forgot to change back to stars for a moment/pressed E on accident and switched.) To be honest, hearing of the special functions I understand the mechanic more, as different packs for different effects could give build variety, which probably would also allow for bosses to be designed around builds a bit more, so I can see that deepening the game.

Just as a final check, this time and no skulls on the final boss from someone who just uses stars, goes in and takes a step back is too slow, too fast, just what you expected? And concerning your worry about the rating, I saw this game as a beyblade game, and one of the few that actually let you use melee,  so to me it was  one of the best. I really just didn't get the long reload.

hmm great for you getting that record time, i dont know how much is too long for you so we should continue this in discord as id love to hear more to do some balancing with how well youre playing this game