First of all, thanks for that tip. I knew this was a problem, but didn't look into it right away, then forget it. I will definetly do that for the next build. Yeah...some people have reported the issues, I thinks it has to do which Enemy is selected, which are alive and what you did. The whole Fight Scene code is really messy. It was basicly the last big thing I worked on...and I really think that shows.
Making a RPG from scratch was a bit....mad tbh, but I learned much from it. Especially how to organize and structure my code for a more complex project :)
Thanks for your kind words!