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The game is really simple, and it is actually quite long! The music and sound effects really fit the game, as well as the old style art. The dialogue also added a storyline and some depth to the game.

I really loved the concept of multiple tower defense maps running at the same time, and so far, this has got to be one of the longer games in the jam I have tried. I only managed to finish the East side so far but with no save option, I doubt I will be getting past this again. The difficulty is definitely quite high the further you go, as you have many maps to defend at a time.

On the main menu, the volume sliders are a little hard to see, as the slider and the background bar are nearly the game colour. Only when clicking on it to change, does the slider look easier to see.

Placement of the tower was a little confusing initially, as I didn’t really know where were valid placements, so It ried everyone before realising it was the darker coloured areas outside. Also, the map’s current movement with the right mouse click or WASD seems a little awkward to use. I feel something like right click, and dragging to “pull” the screen toward a direction would work better.

Fast forwarding should be faster or have different speeds, and should speed up towers as well instead of just enemies.

I really liked that you center the camera on the tower you click on, making it really easy to draw focus, but there seems to be a bug, where clicking on “Fortify” if you have a tower behind it cancels the Fortify to move the camera to the tower.

Overall, a really well made game, needs some polishing, but the core gameplay mechanics and art are really well made.