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(+1)

Superb artstyle and soundtracks !

The controls felt pretty good and the healing system is really original.

I do feel like I was both hitting and healing a lot, so maybe making the bosses take more damage and turning the riksy healing system into an even more risky one would make the fights more intense ?

Hi! I'm really glad you liked the music! I saw the sketches for the art when they first came out and I knew I had to give them something that matched that energy.

I completely agree with you here, I am a HUGE fan of risky healing mechanics. If we do something with this in the future we will absolutely evaluate what works and what could be made more dynamic. Thanks for the comment!