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(+1)

Not bad. Was pretty hard. I'm not sure if there is an ending or anything, but I finger gunned like 20 or so guys before dying on my final attempt. It seems like the hit registering is a bit off or something... there's no feedback really if you hit them until they die, and then they just disappear. Also they have autoaim on you, and there's no sneaking or anything they just know where you are at all times. Maybe add a way to get back health unless it's supposed to be a quick standoff 

Hi! I totally understand the struggle - the game is much easier with a mouse, if you’re currently playing on trackpad. (Once I swapped from trackpad to mouse I beat it on my first attempt, in under 5 minutes!) 


The way the enemies work is that they approach you and fire once they spot you, but they’ll stop firing if their line of sight is broken for a few seconds - hide behind a building and they’ll turn away & continue roaming. (The rocks currently don’t have collision, which will likely be patched after the jam!) They also die in one hit, but I believe the player’s firing range may be a bit shorter than the enemies, so I do agree it’s hard to tell when you’re getting hits in! We did plan for the enemies to flash red when hit & then disappear in a puff of smoke, but we sadly didb’t have time to implement it. There also is a final boss that shows up when you defeat a certain number of enemies, although I don’t know exactly what the number is. 


Overall, this is all really helpful criticism for how to continue to move forward with this game and / or future projects, so thank you so so much for the feedback!! :D