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Aww cute little game. Art style and music were great. I think think something that might help with this game is to introduce "grid like" movement. It was really easy to get stuck on walls and to push the barrels just past the threshold of a doorway. Overall I thought the puzzles were clever. It kinda stunk having to redo everything though if I moved a millimeter over the spikes as the dog. So maybe adding a checkpoint system after possessing the dog could be helpful for players.

Cute game.

(+1)

Thanks for playing ! I really appreciate the feedback.

I totally get what you mean about getting stuck on walls and pushing barrels just a bit too far, I'll look into ways to refine that!

As for the checkpoint system after possessing the dog, that's a fantastic idea. I agree that having to redo everything from the start after a small mistake can be frustrating. Adding a checkpoint at that stage would help balance the challenge. Definitely something worth implementing!

Glad you enjoyed the puzzles and the art style. Thanks again for your thoughts!