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(+1)

Awesome idea, definitely has a distinct feeling from other rhythm games. I'm surprised how well this works, and I'm very grateful for the aiming assistance, so good call on including that.

My biggest criticism, gotta agree with others that it's hard to tell when I'm supposed to hit the triggers. Maybe shifting the perspective a bit or displaying a wireframe grid of the plane the electrons are on would help. Great job overall though!

Thanks so much for giving it a go! I agree, that's the biggest design challenge I have right now. Still trying out different ideas... I can try the wireframe grid of the plane and see if that works.