WOW! This game was POLISHED!
I really enjoyed this experience and every aspect had so many little details that were a joy to find. It fel like a game that was incredibly simple to understand but had more and more depth the more you looked into it.
The general premise of the mechnic was interesting, but i felt like you really, really leant into the designs of the bosses to explore that central mechnic in unique and interesting ways. It really made something that i assumed was simple into a deep and rich mechanic. The little bits of polish in the platform jiggle and sound effects also helped sell it.
I loved the way the boss's were presented in the little capsule machine. Each boss had its own personality that was realised in its unique move set and gorgeous animations. The graphics in general were great and the whole thing had a really well implemented style that was incredibly effective. It was just very cohesive, everything had its place and was used to great effect. It was playful and bouncy and just lovelye to look at whist still being accesable (and even invcluding accesability options in too!)
The sound design worked well with everything from the slightly ominous and mysterious music to the punchy sfx and the little half chatter noises. It really was the bow on an already outstandingly presented package.
This felt like a masterclass in creating something apporachable but deep, simple but complex and beautiful but approachable. and above all else it was really fun.
Absolutley amazing work, top marks, loved it!