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Pretty cool concept!  The music slaps and I liked the animations.

It was really difficult to aim the cannon left and right because it's hard to tell the angle due to the perspective.  Perhaps some sort of crosshair on what it's aiming at could help.  The cannon only moving one direction was also tough because if you overshot the angle, you would have to spin all the way around again and hope you didn't overshoot it again.

Nice work!

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Should I do this game more faster, intense, funny and harder?

Aim for making it intense and funny!  Faster and harder does not always result in a fun game ;D

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well

In fact game made on compliments and pluses from Cuphead and Pizza Tower. 

And all this mixed with petscop style.


Yeah, that’s hard to make, but I think if I (with my friend Ivan) win and get some money from this jam, we will post Hatgame on Steam in Early Access, OR in Full-Full edition.