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Thank you for playing our game, and I really appreciate the detailed feedback!! The first boss does get a bit too chaotic at the end lol, I struggled to find a good balance, and at one point nerfed it to the point of boredom, so probably had the final difficulty a bit too high. And the second boss didn't get nearly as much love as the first due to time constraints. I didn't spend any time balancing the attacks really, just wanted to get something playable for Medusa, but I think you're dead on about the difficulty curve for that one. Allowing the player to parry the snake heads in the beginning but not the end is a great idea and one I would implement if putting more time/energy into the game. Thanks again!