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That's a good point. The overwhelming conclusion from everyone is that pixel art is the right choice and I agree. The scenes I've already made can be used other things. 

Thank you for the compliment, though!!! My art may not be used in this game but, swallowing my pride is just part of that process of making a great game!! 

yeah this is my thing as well. I'm in college for software engineering and game design because I'm tired of devs who think because they put a bunch of effort into something that it must be put into the game and must be fun. We're making a game that's fun in aesthetic, unique in dynamics, and comfortable in mechanics. Player input WILL decide most of this game outside of the story. That's going to be 90% Lewd and some input from me.

but mechanics and such? Oh yeah, players know what fun is and devs should listen to them. I could rant all day on this.
Trees take too long to cut down? we tweak it
Leveling is too grindy? we tweak it.
Mines are too hard? I'm actually planning a difficulty scaling in the options for that.