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(+1)

Neat game with a retro aesthetic. Art, music, SFX all complemented each other nicely. 

The progression system is really cool too. I liked how you worked each new ability/powerup to the fight you had just completed. Bosses all felt unique and had some character to them.

For improvements, controls are a bit weird. Something like WASD to move, left click attack, right click spin, space jump attack, Shift or F for teleport attack would make more sense imo.

Well done for submitting in the timeframe!

(+1)

Thanks for these control suggestions! I've tried these and they feel so much smoother!