Thanks for your detailed feedback! I totally agree this game could use some tweaking. My mechanics were built over the last few days of the jam, so I had only seen most of its flaws after it was too late >︿<I like your suggestions, especially for lessening the randomness by splitting large dies into multiple smaller ones. If I were to rework this system, I think I'd like to do that for some cards and keep a few of them pretty random for variety.