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I really liked the idea of the second boss, for me, it was the most interesting. The third boss was cool too, but there were many moments where I couldn’t hit him, and I died a couple of times without a safe place to land. I just didn’t like the dash, I didn’t even use it in the game. It was too easy to fall off the platforms with it, and also because its direction was tied to the mouse instead of the movement buttons. I loved the art too, great job!