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The submission period of this jam has not ended yet. Rating opens 2025-02-02 18:00:00. You will be able to rate this entry if you submit to this jam.
Game's Take on the Theme
Subterranean applies spin to as many art assets and gameplay mechanics as possible: rotating projectiles, spinning dash, rotating rocks and runes; however, the most important parts of "spin" are in the three bosses. Boss 1 spins both itself and its projectiles, and during its signature cloneing attack, spins about the center and itself at once to lose the player. Boss 2 is like a rubiks cube, spinning to different sides to fight. Additionally, you must spin around the arena to kill it, all while it creates various variations of rotating attacks to fight back. Boss 3 not only has a constantly rotating design, but contiuosly spins the entire level, ensuring fast play and dynamic movement in the face of a shifting enviroment.
Did your team make the majority of the art and music during the jam?
Yes
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