I was terrible at this!! I'd love to see some dev gameplay to see what it looks like with a competent player at the helm :')
Very cool use of a two-button scheme for a fairly involved gameplay loop. Art in particular was really nice - that opening animation was really, really cool. I think maybe a little clearer visual feedback on the direction the asteroid was heading would make aiming a little easier, but maybe I'm just bad.
Well done - cool concept and execution for sure.