I've played inscryption, but I didn't even realize the movement was the same until now. I just didn't want the player to have to use a mouse, because I had visualized a setup where the player's left hand could be on the keyboard and the right on the pen and paper. If the game had a mouse and 360 degree camera control, the player would essentially have to completely pause the game every time he went to draw/write something for solving a puzzle. At the start I had the idea that the whole game would exist in a labyrinth and the player would have to track his movement at all times, where it would be very tedious to have to use a mouse for moving as well, but then we didn't even end up going that direction so it didn't really matter that much. Thanks a lot for playing and commenting!