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You're working in Godot 4 right? Try setting the itch.io window resolution manually to what your godot project viewport size is!

Also try going to Project > project settings > Display > Window and change Stretch mode to "viewport" and Aspect to "keep". Then upload a new project file with these settings. It will most likely solve the problem.

This has solved similar issues for me in the past!

Test the solution on a separate project draft, just in case.

(+1)

The viewport on itch was already set correctly. I went into Godot and updated the stretch mode. Unfortunately, I think the problem is I made the game 1920x1080, so the edges kinda get eclipsed when viewed in browser on a 1080p display. But fullscreen works much better now! Thank you so much!

Please play with fullscreen enabled if you're having viewport issues!