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I love seeing more jam submissions made with Unreal!  This game is really cool I love the boss designs!

However I feel like some attacks are really tough to dodge, and I would have loved to have at least a health bar or some type of UI when you're not in the first person view.  I really dig the diegetic UI in the pilot's seat, but I think some type of small indicator outside the ship would be good.  I had a hard time telling when the lasers would come back, maybe the ship glows for a second when you can fire again?

Awesome job! 

Thanks Matt! I like seeing projects done in Unreal too. I worked hard to optimize it so it could run on everyone's computers. I think that's my biggest takeaway from this jam.

I'd give the UI and aiming system design a second look, I know it needs a proper balance.