Very cool take on the theme, I wish the spirit possession was a bit more powerful so that you could move the enemy. I liked that it unlocked the abilities of the warrior, and that winning meant taking possession safely and using your points correctly (I failed a few times at the beginning). Restarting the level was implemented very smoothly, and that I could retry as many times as needed. Music was nice, and fitting for the game's setting. I think you did a nice job!