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(+1)

this game is very fun, landing the spinning attack is great, but it feels like the dash attack is rendered useless by its existence. all 3 bosses are really good, but the second one was more annoying as he was a bit hard to reach, and funnily enough, he is the only boss without a stun window.

art and sounds were also great, nice job!

(1 edit)

Thanks for playing!

The dash was mainly used for evading the boss attacks, being an attack was sort of a bonus. Try dashing up! It should make the second and third bosses easier too! I think we could’ve better communicated that the dash can be used in more directions, might update it after the jam.

If you try the game again, try using the upwards dash + spin to catch the boss. At least for me and some of the playtesters, it can be quite fun chasing the boss and dealing tons of damage on top of him!

Thanks for the playing and giving feedback!

(+2)

Ohh, the upwards dash part would've been nice