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(+1)

Yay, I've been looking forward to this! 

I just started a new run and I found some bugs though. 


Scout's affinity doesn't progress when I chat with her. I first chatted with her in the day after she moved in just to see the new artwork. Later at night, I tried chatting with her in the companion menu, and in the cellar menu, and neither interaction progressed her affinity bar. I did it in different orders over multiple days and still nothing. I got the event with Scout seeing Lucy Fracture and that progressed Scout's affinity, but it hasn't progressed again though chatting with her. I do not have the tower unlocked yet so I don't know if the reading interaction at night will progress her affinity.

Another bug I came across was being unable to sell full kegs. Whenever I clicked on the sell kegs button it would just open the most recent merchant I had visited. For example, I could visit the supply merchant, then sell kegs, and it would open the supply store again.


This last bug is a little more vague and hard to explain. It occurred on version .9 but idk if .92 would have fixed it. It was a soft-lock on Lucy's progression. Whenever I visited her at night when her desire was high after flirting, the screen would become blurry, but her portrait wouldn't appear, and no amount of clicking or waiting would let me back into the game.

I think it has something to do with unintentionally skipping the "wanting a relationship" conversations with her. I managed to get the hand job and touching scenes but nothing after that, and she still hadn't initiated the talk scenes. Every time I got her desire high and visited her at night after that I would encounter a blurred screen, even on different days. If I remember correctly, I already had the inn mostly upgraded when this happened. I skipped out on flirting earlier with her while trying to be efficient with stamina. I restarted the game after that and went slow to trigger the talk before the scenes and didn't encounter the soft-lock again.

I only bring this up now because in this version I triggered the hand job scene before the talk again. I reloaded the day and managed to get the talk instead of the hand job scene. I don't know if I would soft-lock again or if it is intended for the scenes to occur simultaneously with the talks, but thought I would bring it up.

Anyways, I'm going to keep playing for now, and I'm looking forward to the new events. 

(1 edit)

Scout's affinity no longer progresses from chatting. You increase her affinity in events - this will be the norm going forward for all NPC companions. The system before was a placeholder while I was working on the new system. Right now it's just a little barebones, but more will come and it'll get easier.

Good catch on the kegs, I'll get that fixed asap.

There is some sequence breaking stuff with Lucy right now if you don't take the standard route for romance - this will absolutely be fixed soon. I got a lot of feedback asking to expand on the building relationship, so I've been reworking that stretch - but I'm doing it in stages so a few things are a bit broken right now. Fixes soon!

Thank you very much for the feedback! I'll see if I can get those kegs fixed and uploaded tonight.

Edit: should be fixed.

(+1)

Thanks for the quick reply and clarification on Scout. I just got the tower and now can see her affinity progressing normally. 

I thought the new scenes with Lucy from last version were great. I'm excited to hear that the building relationship will be expanded more. 

Thanks again for the update!

Haha, glad you like it. More to come!