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Love the music and SFX of this game. I enjoy the realistic orbital mechanics for moving the ship, my days spending playing KSP finally payed off. I personally think you should be able to shoot down projectiles, there aren't many ways of dodging besides tilting your ship, burning prograde or retrograde, or the teleport which has a huge cooldown. Also the range of your weapons is quite short.

In summary, love the take on the theme, love the movement style but I can see people getting frustrated by this, it's not the most intuitive of movements but it does have a niche which is good, bosses are good I just wish I had more ways to defend myself while drifting in space. 

(+1)

Thank you for your feedback! I probably should up the range of bullets so it's less frustrating and I'll definitely add a tutorial later on so players can grasp the movement system easier and play around with it more. Shooting projectiles down also seems like a great idea to add in the future!

(P.S. KSP was a big inspiration for our game!)